Professor
Koordination of Master Enterpreneurial Game Engineering
Request (per email oder telefonisch):
Wednesday 8:00h - 16:30h Friday 8:00 h - 16:30 h
Meeting times daily after a email request. Meetings in Person in Deggendorf are preferred. Teams Meetings are possible as well.
Expert Model Based 3D Reconstruction of the left Ventricle Using Transthoracic Echographic Images.
In: Proceedings of the 1997 24th Annual Meeting on Computers in Cardiology (Lund, Sweden; Sep 7-10, 1997).
A new and fast automated System for Four Dimensional Reconstruction of the left Ventricle Using Transthoracic Echographic Images.
In: Proceedings of the 1997 24th Annual Meeting on Computers in Cardiology (Lund, Sweden; Sep 7-10, 1997).
Automatic 3D Reconstruction of the Beating Left Ventricle Using Transthoracic Echographic Images.
In: Proceedings of the 1998 25th Annual Meeting on Computers in Cardiology (Cleveland, OH, USA; Sep 13-16, 1998).
Contour Tracking in Echocardiographic Sequences without Learning Stage: Application to the 3D Reconstruction of the Beating Left Ventricule.
In: Medical Image Computing and Computer-Assisted Intervention. MICCAI'99 : Second International Conference (Cambridge, UK; 19-22 September, 1999) (Lecture Notes in Computer Science 1679)
Springer-Verlag Berlin [etc.]
Using Motion Estimation and Regularization for Recovering the 3D Shape of the Beating Left Ventricle from Echographic Images.
In: Proceedings of the 1999 26th Annual Meeting on Computers in Cardiology.
Reconstruction dynamique du ventricule gauche à partir de séquences d'images échographiques.
Université de Lorraine Nancy Centre de Recherche en Informatique et Automatique de Nancy (CRAN)
Market and Resource Based Simulationen für die Bewertung junger Unternehmungen.
In: Proceedings des 8. Forums Gründungsforschung - Interdisziplinäre Jahreskonferenz zur deutschsprachigen Gründungsforschung (G-Forum).
Schnittstellen Design im Maschinenbau.
In: R&S Anwenderkonferenz
Technologie Campus Teisnach Teisnach
Controlling quad-copters a project-based approach in the teaching of application design.
In: Proceedings of the 2014 IEEE Global Engineering Education Conference (EDUCON) [Istanbul, Turkey; 3-5 April, 2014]. pg. 961-968
Biomedical Sensor and Actor Platform (BIOSAP) for Interdisciplinary Research Projects.
In: EDULEARN15 (7th Annual International Conference on Education and New Learning Technologies; July 6-8, 2016; Barcelona, Spain). Conference Proceedings
International Association of Technology, Education and Development (IATED) [Valencia]
Didactical Methods of Teaching Systems Engineering for Students of Media Arts.
In: Proceedings of the 9th International Technology, Education and Development Conference (INTED15) [2-4 March, 2015; Madrid, Spain].
Measuring software engineering competencies.
In: Proceedings of the 2015 IEEE Global Engineering Education Conference (EDUCON) [Tallinn, Estonia; 18-20 March, 2015]. pg. 908-914
Educating Professional Collaboration Competencies using Google Tools.
In: EDULEARN16 (8th Annual International Conference on Education and New Learning Technologies; July 4th-6th 2016; Barcelona, Spain). Conference Proceedings (EDULEARN proceedings (Internet))
IATED Academy [Barcelona]
Usage of Founder Show Formats as a Didactical Method in Enterpreneurial Education.
In: INTED 2016 (10th International Technology, Education and Development Conference; March 7th-9th 2016; Valencia, Spain). Conference Proceedings pg. 6406-6413
IATED Academy Valencia
Time Requirements for the Assessment of Competencies.
In: INTED 2016 (10th International Technology, Education and Development Conference; March 7th-9th 2016; Valencia, Spain). Conference Proceedings
IATED Academy Valencia
Towards EEG-Based Eye-Tracking for Interaction Design in Head-Mounted Devices.
In: Proceedings of the 7th IEEE International Conference on Consumer Electronics (ICCE) [3-6 September, 2017; Berlin].
The Golden Bullet: A Comparative Study for Target Acquisition, Pointing and Shooting.
In: Proceedings of the 2019 11th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games) [4-6 Sept. 2019; Vienna, Austria].
DOI: 10.1109/VS-Games.2019.8864589
Laboratory for Web-Engineering, Roboter-Interaktion-Design und embedded Multimedia
Computer Sciences
Business Administration