"This site requires JavaScript to work correctly"

Prof. Dr. rer. nat. Goetz Winterfeldt, DVFA, CEFA

Professor

Koordination of Master Enterpreneurial Game Engineering

ITC2+ 1.01

0991/3615-549


Bürozeiten

Request (per email oder telefonisch):

Wednesday 8:00h - 16:30h Friday 8:00 h - 16:30 h


consulting time

Meeting times daily after a email request. Meetings in Person in Deggendorf are preferred. Teams Meetings are possible as well.


Sortierung:
Contribution
  • Götz Winterfeldt
  • M. Berger
  • J. Lethor
  • M. Handschuhmacher
  • F. Marcon

Expert Model Based 3D Reconstruction of the left Ventricle Using Transthoracic Echographic Images.

In: Proceedings of the 1997 24th Annual Meeting on Computers in Cardiology (Lund, Sweden; Sep 7-10, 1997).

  • Eds.:
  • Institute of Electrical and Electronics Engineers

  • (1997)
Contribution
  • J. Lethor
  • Götz Winterfeldt
  • M. Berger
  • M. Handschuhmacher
  • I. Marcon

A new and fast automated System for Four Dimensional Reconstruction of the left Ventricle Using Transthoracic Echographic Images.

In: Proceedings of the 1997 24th Annual Meeting on Computers in Cardiology (Lund, Sweden; Sep 7-10, 1997).

  • Eds.:
  • Institute of Electrical and Electronics Engineers

  • (1997)
Contribution
  • M. Berger
  • Götz Winterfeldt
  • J. Lethor

Automatic 3D Reconstruction of the Beating Left Ventricle Using Transthoracic Echographic Images.

In: Proceedings of the 1998 25th Annual Meeting on Computers in Cardiology (Cleveland, OH, USA; Sep 13-16, 1998).

  • Eds.:
  • Institute of Electrical and Electronics Engineers

  • (1998)
Contribution
  • M. Berger
  • Götz Winterfeldt
  • J. Lethor

Contour Tracking in Echocardiographic Sequences without Learning Stage: Application to the 3D Reconstruction of the Beating Left Ventricule.

In: Medical Image Computing and Computer-Assisted Intervention. MICCAI'99 : Second International Conference (Cambridge, UK; 19-22 September, 1999) (Lecture Notes in Computer Science 1679)

  • Eds.:
  • A. Colchester
  • C. Taylor

Springer-Verlag Berlin [etc.]

  • (1999)
Contribution
  • M. Berger
  • Götz Winterfeldt
  • J. Lethor

Using Motion Estimation and Regularization for Recovering the 3D Shape of the Beating Left Ventricle from Echographic Images.

In: Proceedings of the 1999 26th Annual Meeting on Computers in Cardiology.

  • Eds.:
  • Institute of Electrical and Electronics Engineers

  • (1999)
Thesis
  • Götz Winterfeldt

Reconstruction dynamique du ventricule gauche à partir de séquences d'images échographiques.

Université de Lorraine Nancy Centre de Recherche en Informatique et Automatique de Nancy (CRAN)

  • 1999 (1999)
Contribution
  • J. Sandrock
  • Götz Winterfeldt
  • C. Weinhardt

Market and Resource Based Simulationen für die Bewertung junger Unternehmungen.

In: Proceedings des 8. Forums Gründungsforschung - Interdisziplinäre Jahreskonferenz zur deutschsprachigen Gründungsforschung (G-Forum).

  • (2004)
Lecture
  • Götz Winterfeldt

Schnittstellen Design im Maschinenbau.

In: R&S Anwenderkonferenz

Technologie Campus Teisnach Teisnach

  • 2010 (2010)
Contribution
  • Götz Winterfeldt
  • C. Hahne

Controlling quad-copters a project-based approach in the teaching of application design.

In: Proceedings of the 2014 IEEE Global Engineering Education Conference (EDUCON) [Istanbul, Turkey; 3-5 April, 2014]. pg. 961-968

  • (2014)
Contribution
  • Götz Winterfeldt
  • B. Bandreddi
  • T. Thimmiri

Biomedical Sensor and Actor Platform (BIOSAP) for Interdisciplinary Research Projects.

In: EDULEARN15 (7th Annual International Conference on Education and New Learning Technologies; July 6-8, 2016; Barcelona, Spain). Conference Proceedings

  • Eds.:
  • L. Gómez Chova
  • A. López Martínez
  • I. Candel Torres

International Association of Technology, Education and Development (IATED) [Valencia]

  • (2015)
Contribution
  • Götz Winterfeldt

Didactical Methods of Teaching Systems Engineering for Students of Media Arts.

In: Proceedings of the 9th International Technology, Education and Development Conference (INTED15) [2-4 March, 2015; Madrid, Spain].

  • Eds.:
  • L. Gómez Chova
  • A. López Martínez
  • I. Candel Torres

  • (2015)
Contribution
  • R. Studt
  • Götz Winterfeldt
  • J. Mottok

Measuring software engineering competencies.

In: Proceedings of the 2015 IEEE Global Engineering Education Conference (EDUCON) [Tallinn, Estonia; 18-20 March, 2015]. pg. 908-914

  • (2015)
Contribution
  • Götz Winterfeldt
  • R. Studt

Educating Professional Collaboration Competencies using Google Tools.

In: EDULEARN16 (8th Annual International Conference on Education and New Learning Technologies; July 4th-6th 2016; Barcelona, Spain). Conference Proceedings (EDULEARN proceedings (Internet))

  • Eds.:
  • L. Gómez Chova
  • A. López Martínez
  • I. Candel Torres

IATED Academy [Barcelona]

  • (2016)
Contribution
  • Götz Winterfeldt
  • R. Studt

Usage of Founder Show Formats as a Didactical Method in Enterpreneurial Education.

In: INTED 2016 (10th International Technology, Education and Development Conference; March 7th-9th 2016; Valencia, Spain). Conference Proceedings pg. 6406-6413

  • Eds.:
  • L. Gómez Chova
  • A. López Martínez
  • I. Candel Torres

IATED Academy Valencia

  • (2016)
Contribution
  • R. Studt
  • Götz Winterfeldt

Time Requirements for the Assessment of Competencies.

In: INTED 2016 (10th International Technology, Education and Development Conference; March 7th-9th 2016; Valencia, Spain). Conference Proceedings

  • Eds.:
  • L. Gómez Chova
  • A. López Martínez
  • I. Candel Torres

IATED Academy Valencia

  • (2016)
Contribution
  • Marc-Philipp Dietrich
  • Götz Winterfeldt
  • S. Mammen

Towards EEG-Based Eye-Tracking for Interaction Design in Head-Mounted Devices.

In: Proceedings of the 7th IEEE International Conference on Consumer Electronics (ICCE) [3-6 September, 2017; Berlin].

  • (2017)
Contribution
  • Katharina Heydn
  • Marc-Philipp Dietrich
  • Marcus Barkowsky
  • Götz Winterfeldt
  • S. Mammen
  • A. Nüchter

The Golden Bullet: A Comparative Study for Target Acquisition, Pointing and Shooting.

In: Proceedings of the 2019 11th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games) [4-6 Sept. 2019; Vienna, Austria].

  • Eds.:
  • Institute of Electrical and Electronics Engineers Inc.

  • (2019)

DOI: 10.1109/VS-Games.2019.8864589

In this study, we evaluate an interaction sequence performed by six modalities consisting of desktop-based (DB) and virtual reality (VR) environments using different input devices. For the given study, we implemented a vertical prototype of a first person shooter (FPS) game scenario, focusing on the genre-defining point-and-shoot mechanic. We introduce measures to evaluate the success of the according interaction sequence (times for target acquisition, pointing, shooting, overall net time, and number of shots) and conduct experiments to record and compare the users' performances. We show that interacting using head-tracking for landscape-rotation is performing similarly to the input of a screen-centered mouse and also yielded shortest times in target acquisition and pointing. Although using head-tracking for target acquisition and pointing was most efficient, subjects rated the modality using head-tracking for target acquisition and a 3DOF Controller for pointing best. Eye-tracking (ET) yields promising results, but calibration issues need to be resolved to enhance reliability and overall user experience.

labs

Laboratory for Web-Engineering, Roboter-Interaktion-Design und embedded Multimedia


core competencies

Computer Sciences

  • Embedded Systems with Focus: Embedded Multimedia and embedded Web
  • Roboter Interaction Design
  • Technical Interactiondesign
  • Special Projects (connected Systems IOT)

Business Administration

  • Marketing and technical Sales
  • Businessmodels
  • Strategic controlling
  • Business administration